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KIT_109 PONG

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Devlog

  • Update 2
    August 02, 2020 by Riley
    As the deadline has approached, I have uploaded my final version of the assignment to be marked. I used a script provided by my unit coordinators to implement the scene switching between the quit and... Continue reading
  • Update 1
    August 01, 2020 by Riley
    1
    Begun to implement scores for players 1 and 2. Having some issues with getting the cores to be set to the text. Hoping I can get them functioning tomorrow before submission deadline. I also need to f... Continue reading
  • First Build
    July 31, 2020 by Riley
    So after a few issues with the Unity engine, I've developed my first build of the classic arcade game Pong. The sprites were all created by me as well as the scripts. However, I must admit that the w... Continue reading
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