First Build


So after a few issues with the Unity engine, I've developed my first build of the classic arcade game Pong. 

The sprites were all created by me as well as the scripts. However, I must admit that the way the paddle controls work was based off of a technique I saw used in a tutorial by YouTuber "BMo" (https://www.youtube.com/channel/UCmB4ohLDFAWm2QX-h5uM_3g).  This being where in the project settings, under vertical, you set the positive and negative key inputs to your desired choices. So in my case, "W" and "S" for player1 and "Up" and "Down" for player2.  I made the Pong ball bounce by making a new physics material, dropping the friction to 0 and upping the bounce by 1. 

--Riley 

Files

PongV1.zip 3.2 MB
Jul 31, 2020